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Old Feb 16, 2008, 03:20 AM // 03:20   #21
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Quote:
Originally Posted by Stormlord Alex
And Frenzy is fine in PvE, fyi
You overestimate the ability of 90% of monks when warriors will use Frenzy in the wrong place, and the wrong time. Supporting Flail in PvE for warriors will reduce the number of warrior related deaths by 50%.

Save the Wammos.
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Old Feb 16, 2008, 03:29 AM // 03:29   #22
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Quote:
Originally Posted by You can't see me
You overestimate the ability of 90% of monks when warriors will use Frenzy in the wrong place, and the wrong time. Supporting Flail in PvE for warriors will reduce the number of warrior related deaths by 50%.

Save the Wammos.
This may be so, but the problem isn't Frenzy, it's the bad players. Even if you weren't 100% sure on how to use it well, you could just get a hero to cast prot spirit on you and you'll be fine.
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Old Feb 16, 2008, 04:19 AM // 04:19   #23
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Quote:
Originally Posted by Marty Silverblade
This may be so, but the problem isn't Frenzy, it's the bad players. Even if you weren't 100% sure on how to use it well, you could just get a hero to cast prot spirit on you and you'll be fine.
If bad players would just use heros, we could all PuG again.

Sadly, this is not the case.


They fail at creating good builds. They give their heros the failed builds they create. They Fail. They assume that a task cannot be done with heros. They then PuG.

Last edited by You can't see me; Feb 16, 2008 at 04:23 AM // 04:23..
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Old Feb 16, 2008, 01:45 PM // 13:45   #24
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Quote:
Originally Posted by You can't see me
You overestimate the ability of 90% of monks when warriors will use Frenzy in the wrong place, and the wrong time.
No, even better - I merely don't consider them at all when talking about skills and builds.
PuGs can somehow be bad at Paragons. That is epic fail.
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Old Feb 16, 2008, 03:40 PM // 15:40   #25
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I actually had a paragon join me in a pug using 5 spear attacks + Natural Temper/"Make Your Time!"/Leader's Comfort....really not a completely useless build but not anywhere nearly as effective a party build as most paragons run.

Back on topic...


The build will work, but it really needs some tweeking to become more efficient. A different IAS would improve your build significantly. I would also sugest at least one unblockable attack and/or one energy based attack.

While in PvP all I can sugest is that your going to anoy a few people but I really can't see that build killing most players with any experiance.
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Old Feb 16, 2008, 08:30 PM // 20:30   #26
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Quote:
Originally Posted by Stormlord Alex
PuGs can somehow be bad at Paragons. That is epic fail.
Won't argue with that at all.
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Old Feb 16, 2008, 10:37 PM // 22:37   #27
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Quote:
Originally Posted by Crom The Pale
I actually had a paragon join me in a pug using 5 spear attacks + Natural Temper/"Make Your Time!"/Leader's Comfort....really not a completely useless build but not anywhere nearly as effective a party build as most paragons run.

Back on topic...


The build will work, but it really needs some tweeking to become more efficient. A different IAS would improve your build significantly. I would also sugest at least one unblockable attack and/or one energy based attack.

While in PvP all I can sugest is that your going to anoy a few people but I really can't see that build killing most players with any experiance.
all energy based attacks suck for warriors except bull strike
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Old Feb 16, 2008, 10:40 PM // 22:40   #28
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frenzy isnt in the build so its bad.

Quote:
Originally Posted by You can't see me
You overestimate the ability of 90% of monks when warriors will use Frenzy in the wrong place, and the wrong time. Supporting Flail in PvE for warriors will reduce the number of warrior related deaths by 50%.

Save the Wammos.
the answer is bring hero monks, they're quite smart.
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Old Feb 17, 2008, 04:38 AM // 04:38   #29
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Quote:
Originally Posted by masta_yoda
all energy based attacks suck for warriors except bull strike
Thats a joke right?

[skill]Triple Chop[/skill][skill]Crushing Blow[/skill][skill]Power Attack[/skill][skill]Counterattack[/skill][skill]Desperation Blow[/skill][skill]Drunken Blow[/skill][skill]Soldier's Strike[/skill][skill]Wild Blow[/skill]

Now I'm not suggesting putting them all on one bar, but give me a break these are all good skills when used in the correct build.
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Old Feb 17, 2008, 04:48 AM // 04:48   #30
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Cyclone should go in there, when used with 3Chop. Crushing is a no brainer, awesome skill

Power attack + Counterattack? I'm meh about them, even though they have nice +damage but drain energy like hell. Drunk Blows are good but the nerf to Fear Me hurts, they're still heaps of fun to us in AB or RA. Soldier's Strike ain't bad, I used it in a few while HM vanquishing. Wild Blow is really a dervish skill
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Old Feb 17, 2008, 04:54 AM // 04:54   #31
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Quote:
Originally Posted by Crom The Pale
Thats a joke right?

[skill]Triple Chop[/skill][skill]Crushing Blow[/skill][skill]Power Attack[/skill][skill]Counterattack[/skill][skill]Desperation Blow[/skill][skill]Drunken Blow[/skill][skill]Soldier's Strike[/skill][skill]Wild Blow[/skill]

Now I'm not suggesting putting them all on one bar, but give me a break these are all good skills when used in the correct build.
Triple Chop is a purely PvE skill, and bollocks in PvP/bits of PvE without mobs,
Crushing Blow's alright,
Desper/Drunken are gimmicks and are utter shit outside of select farming/lame builds,
Wild Blow is a Dervish skill,

... the rest are trashy skills that just take up skill slots that could be used on better stuff.

From a PvP perspective, Bull's Strike iz gud, and Crushing Blow is ok (because Pulverising is worse).

From a PvE perspective, there's simply better things you can pack onto an already crowded bar (apart from TChop, which is what makes Axes > Swords at times)
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Old Feb 17, 2008, 05:31 AM // 05:31   #32
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1. Soldiers strike is okay and better than power attack.
2. Power attack is a bad non-elite version of Dslash which is the same thing that can be said about:
3. Counter Attack, which is good against foes that are attacking, but is a bit too gimmicky to be useful. I mean if you are playing a warrior and the thing you are hitting is trying to hit you back, I think you picked the wrong target.
4. Wild blow is only really good against Shiro.
5. Triple Chop is a good pve skill only.
6. [skill]Hamstring[/skill][skill]Fire Storm[/skill] is epic.
7. Frenzy is almost a must for a warrior and it's close enough to be counted in this list
8. If you are good with [skill]savage slash[/skill] then you might want to think about it. I use it on Jora to some positive effect.
9. If you know how to use Pure/Jaihanzu strike (IE after frenzy ends) then an unblockable attack is nice.
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Old Feb 17, 2008, 01:24 PM // 13:24   #33
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Not sure why people are so harsh on Wild Blow.

This is not an attack you spam, its got one use and one use only to wipe out a stance on your target. When I play there seams to be around a 80-100% chance that the ranger I target has a blocking stance. Most tend to use that stance shortly after they are attacked. So you attack, they use stance, Wild Blow, build adren and kill them, move on to next target.

As for all the other skills this isnt the correct thread for me to list every build they work in and why each is the best skill for that build.

In the end any skill or build is only as good as the player using it!
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Old Feb 17, 2008, 04:02 PM // 16:02   #34
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Quote:
Originally Posted by Pvp4lyfe
This build seems like its indestrucable but belive me, it's not. However in PVE very little things can actually cause trouble for this build (thats why anet created monks!!). A few of these problems are:
1. Krait Arcanos (blind/cracked armor air spiker) (still can be beaten)
2. Certain charr (if I am correct, flamesheilder and effigy is the only annoying ones even if effigy isnt technically a charr)
3. A few margonites in DoA

If you try this build out and have any other annoying monsters please do post.
This seriously made me lol
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Old Feb 17, 2008, 04:25 PM // 16:25   #35
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Quote:
Originally Posted by Crom The Pale
Not sure why people are so harsh on Wild Blow.

This is not an attack you spam, its got one use and one use only to wipe out a stance on your target. When I play there seams to be around a 80-100% chance that the ranger I target has a blocking stance. Most tend to use that stance shortly after they are attacked. So you attack, they use stance, Wild Blow, build adren and kill them, move on to next target.

As for all the other skills this isnt the correct thread for me to list every build they work in and why each is the best skill for that build.

In the end any skill or build is only as good as the player using it!
I don't disagree with the last part. However it is justified that you use waste a slot on your bar so you can knock a ranger out of his stance? If you are facing a large number of rangers in the area, maybe.
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Old Feb 17, 2008, 09:27 PM // 21:27   #36
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Quote:
Originally Posted by Crom The Pale
Thats a joke right?

[skill]Triple Chop[/skill][skill]Crushing Blow[/skill][skill]Power Attack[/skill][skill]Counterattack[/skill][skill]Desperation Blow[/skill][skill]Drunken Blow[/skill][skill]Soldier's Strike[/skill][skill]Wild Blow[/skill]

Now I'm not suggesting putting them all on one bar, but give me a break these are all good skills when used in the correct build.
i think ur the joke...power attack counter attack wild blow soldiers strike
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Old Feb 19, 2008, 12:56 AM // 00:56   #37
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Unfortunately, the skills lack something basic, or rather things...

Need IAS for spiking/pressure. You don't WANT an IAS to end unless it's a stance change or frenzy. Flail = rockin'

Barbarous Slice? Sever > all into Gash

No boosts? No snares? wth?

uhm...

For swords I think the only bar anyone's expected to take looks like
Sever, Gash, Galrath Slash/Savage Slash, Final thrust, Flail, Rush, [defense killing utility from your second class or self heal if your monk's a retard], Res Signet...

Anything else, would be uncivilized.
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Old Feb 19, 2008, 04:30 AM // 04:30   #38
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Quote:
Originally Posted by masta_yoda
i think ur the joke...power attack counter attack wild blow soldiers strike
power attack has crazy damage on a 3 second recharge
counter attack is basically free
soldiers strike pumps out serious numbers while being unblockable
and if you think wild blow is bad then just go uninstall
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Old Feb 19, 2008, 04:54 AM // 04:54   #39
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Neither a energy-based vanilla attack, a "free" attack, an unblockable attack, nor an adrenaline-draining attack are any good.
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Old Feb 19, 2008, 06:38 AM // 06:38   #40
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Quote:
Originally Posted by Savio
Neither a energy-based vanilla attack, a "free" attack, an unblockable attack, nor an adrenaline-draining attack are any good.
QFT

.........................
Quote:
Originally Posted by Coloneh
power attack has crazy damage on a 3 second recharge
counter attack is basically free
soldiers strike pumps out serious numbers while being unblockable
and if you think wild blow is bad then just go uninstall
wild blow is bad when ur a warrior, lmao ur more of a joke then crom...........andrenaline over energy any day, ask any good warrior and theyll tell u that

Last edited by masta_yoda; Feb 19, 2008 at 06:40 AM // 06:40..
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